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Tag: apple
In the Age of Apps Embrace Digital Refunds
The concept of a refund goes far back in the history of bartering. The concept is simple enough, make a trade you’re not satisfied with and you can count on a full or partial refund. Untested or novel products experience greater liquidity when packaged with a reliable refund. There are variations on the refund such as try before you buy, but they offer the same promise.
New App Store, sell your appointments at the Apple Genius Bar
Beyond mocking the system Apple uses to control customer service in the post title, in today’s riff I’ll describe a recent series of events that show how annoying of a customer I can be, and also that Apple customer service is deteriorating.
Don’t you think she looks tired
Music Management Feature Gap for iOS and Apple
Last week I loaded up on a hundred+ Drum and Bass and mixed Electronica tracks thanks to Pandora’s discovery engine and the Music Genome project. But I’m having trouble configuring a set of playlists for my favorites which changes with time. Out of the mixed albums I purchased I may decide to regularly listen to only half or fewer of the tracks after a few listening cycles.
Nook Gift should have been an iPad in Retrospect
Mother’s Day Shopping 101
Yesterday I celebrated mothers day with friends and family, along with much of the rest of the US. A day earlier I sat on a bench between the Apple Store and Barnes and Nobles after an epic Cobb salad from CPK (it should be for $13.49.) One tablet would be the winner of my hard fought dollars, but beyond the weighing of cost and features the forcing function of time drove a decision.
Keyboard Shortcuts for Mac and Chrome
The Keys
Today’s post is short and Mac-centric. Learning keyboard short cuts can shave seconds off of each point and click with a mouse, making you slightly more productive with your limited browsing time. Learn them, love them, learn to love them. There are Windows and Linux friendly keyboard equivalents to many of these bindings, many replace Command with Ctrl.
Building an App for Mac OS X Part 2
This is a continuation of my exploration of developing a Mac OS X application, particularly a MacRuby app which has been designed well with deep integration into Cocoa objects implemented in objective C. The series is now two posts strong
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Building an App for Mac OS X Part 1
This is the first post in a series on understanding the basics of developing for the Mac platform. As I proceed with building the app, I’ll share helpful documentation and discoveries along the way.
How to persuade corporate IT into making your next computer upgrade an Apple
Here’s an extended list of Mac vs PC commercials. If your IT staff proves resistant to blatant advertising tricks you’ll have to dig deeper, please read on.
